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Release Addys & Scripts

Discussion in 'Gunz 2 Discussion/Hacks' started by Traxin, Aug 6, 2016.

  1. Traxin

    Traxin

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    Joined:
    Aug 3, 2016
    Hello everybody (yea I'm talking to all 2 of ya...) :)
    So this section is dead as **** and I'm here to liven it back up a bit.

    These are just a few addresses and info I've been gathering over the past couple days.

    Decrease Ammo: Gunz2_Steam.exe+0x569889

    Nop for inf ammo...

    Update ZPower: Gunz2_Steam.exe+0x47BFFA

    Here's my auto assemble script for ZPower. Need to trigger it first by either getting hurt or hitting an enemy.
    [ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)
    registersymbol(ZP)
    alloc(ZP, 4)
    newmem: //this is allocated memory, you have read,write,execute access
    //place your code here

    originalcode:
    mov [ZP], eax
    fstp dword ptr [eax]
    mov [eax], 447A0000
    pop esi
    mov esp,ebp

    exit:
    jmp returnhere

    "Gunz2_Steam.exe"+47BFFA:
    jmp newmem
    returnhere:


    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "Gunz2_Steam.exe"+47BFFA:
    fstp dword ptr [eax]
    pop esi
    mov esp,ebp
    //Alt: db D9 18 5E 8B E5

    No Special Move Cool Down:
    Gunz2_Steam.exe+0x5B5720
    Gunz2_Steam.exe+0x5B46A1

    Nop both of em or one of em to get rid of the move cool down. Kinda buggy.

    Update Y-Coord:
    Gunz2_Steam.exe+0x5566DB

    You can find the rest really easily with this one.

    and last but not least is Rapid fire :)
    The way I did it is kinda weird, little buggy and may crash sometimes.

    Either way.

    Address: Gunz2_Steam.exe+0x5E12F2

    Setup AA Script
    [ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)
    alloc(wepDelay, 4)
    registersymbol(wepDelay)

    newmem: //this is allocated memory, you have read,write,execute access
    //place your code here

    originalcode:
    mov [eax],edi
    mov [wepDelay], eax
    mov edx,[ecx+04]

    exit:
    jmp returnhere

    "Gunz2_Steam.exe"+5E12F2:
    jmp newmem
    returnhere:


    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "Gunz2_Steam.exe"+5E12F2:
    mov [eax],edi
    mov edx,[ecx+04]
    //Alt: db 89 38 8B 51 04

    Rapid Fire Script
    [ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)

    newmem: //this is allocated memory, you have read,write,execute access
    cmp [wepDelay], eax
    jne originalcode
    mov edx,[ecx+04]
    jmp exit

    originalcode:
    mov [eax],edi
    mov edx,[ecx+04]

    exit:
    jmp returnhere

    "Gunz2_Steam.exe"+5E12F2:
    jmp newmem
    returnhere:


    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "Gunz2_Steam.exe"+5E12F2:
    mov [eax],edi
    mov edx,[ecx+04]
    //Alt: db 89 38 8B 51 04
     
  2. ShungZ

    ShungZ

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    Jan 2, 2016
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    Male
    Do i have to be host?
     
  3. M3hCh@os123

    M3hCh@os123 DragoVnxXiao

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    welp, this so hard will always getting first host
     

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